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In emphasising the importance of inclusivity, technology must cater to individuals with physical impairments who face challenges in using traditional input devices like mice and keyboards, which often leads to their exclusion from technical professions.
To foster inclusive accessibility, multiple alternative methods should be actively identified and implemented to facilitate individuals with physical impairments to engage in coding activities. The evolution of these alternative input methods signifies a positive shift towards a more inclusive and accessible technological landscape.
In an initiative to encourage digital inclusion and technological education, a KidBright Workshop has targeted students and teachers from 10 schools catering to children with disabilities. This workshop showcased the power of the KidBright AI Platform in guiding participants to construct embedded system projects.
Dr Patchralita Chatwalitpong, The National Science and Technology Development Agency (NSTDA) Vice President for Science and Technology Human Resources Development, emphasised the significance of advancing science and technology education among disabled individuals. “Disabilities children also have the right to gain knowledge in this digital realm. Physically impairment is not merely the obstacle for it,” she addressed.
KidBright, a coding learning tool developed by NECTEC-NSTDA, emerged as a beacon of innovation. As an open-source embedded programming platform, KidBright enables children to learn coding through its embedded board and KidBright Integrated Development Environment programme (KidBright IDE). The platform’s accessibility and user-friendly interface empower young learners to delve into coding seamlessly.
The genesis of this impactful project traces back to 2018, when NSTDA initiated a pioneering effort to promote coding skills specifically tailored for children with disabilities. From 2018 to 2020, KidBright boards and UtuNoi STATION packages were distributed across these schools, accompanied by a series of workshops for both students and teachers. These workshops provided comprehensive training on programming KidBright boards and equipped participants with the skills to create embedded system projects.
The inclusion of data science knowledge in 2019 and 2020 further enriched the project, empowering educators and students to devise innovative solutions catering to the needs of people with disabilities. Notably, several of these inventive creations garnered accolades in innovation contests.
The project’s trajectory leapt in 2023 with a strategic expansion into artificial intelligence (AI). This follow-up session spotlighted the development of science projects utilising the KidBright AI Platform. Led by the adept Educational Technology Research Team and spearheaded by Dr Saowaluck Kaewkamnerd, this workshop aimed to deepen participants’ understanding of AI and encourage the creation of innovative projects with real-world applications.
This multifaceted project exemplifies the commitment to advancing education in emerging technologies and ensuring inclusivity in digital literacy. Integrating coding, embedded systems, data science, and AI into the curriculum empowers students, especially those with disabilities, to become adept in the digital landscape. The KidBright AI Platform catalyses nurturing creativity, problem-solving skills, and a passion for technology among the younger generation, transcending barriers and fostering a more inclusive and technologically literate society.
Further, the recognition of inclusivity has gained global attention, exemplified by its acknowledgement in the United States. The Alliance for Access, the Computing Career Centre from Washington University, outlined several approaches that can enhance programming accessibility for students with diverse disabilities. To illustrate:
- Clear Instructions and Examples: Providing clear instructions and relevant examples universally benefits all students, promoting a better understanding of programming concepts.
- Speech Input Software: Students who face challenges with conventional keyboards can leverage speech input software.
- Macro-Writing Programmes: Utilising a macro-writing programme for individuals with mobility impairments becomes invaluable. This programme facilitates the creation of shortcuts, simplifying the typing process.
- IDE Features: Integrated development environments (IDEs) may incorporate features specifically beneficial for students with disabilities.
- Word or Syntax Auto-Completion: Predictive typing assists users by anticipating their input.
- Syntax Highlighting: Color-coded representation of typed code enhances visual distinction.
- Variable Name Highlighting: Ensures consistent spelling of variable names.
- Inline Spell-Check: This feature can benefit some students, promoting accurate coding.
By highlighting and implementing this in the programming environment among disabled children in Thailand, educators can create a more inclusive and supportive learning experience for students with disabilities, not only enhancing the knowledge of students but also fostering inclusivity and equality.